Development of a Leisure Programming Theory


  • J. Robert Rossman


Programs, programming, leisure experiences, social interaction.


Current programming literature does not provide a theoretical basis for programming. Tills paper explores the centrality of programming to leisure research and to the leisure service profession; it presents a new way of conceptualizing programs; and it discusses implications of current knowledge about leisure experiences as they relate to programming. Tenets of symbolic interactionism are used to develop a theoretical concept of programming.The theory presented is based on fourpostulates. The theory assumes that the leisure experience occurs and is produced through the interactions of individuals in social occasions whose generic structure is well documented. Programming involves manipulating the generic structural elements of a social occasion in a manner that increases the probability that participants will experience leisure. The theory provides a conceptual framework that can guide programmers in designing and operating leisure services. Implications for practice are discussed.





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